Dan Norton is a founding partner and CCO at Filament Games, specializing in the design process and documentation for developing games with specific learning objectives. He has designed games about a uniquely broad range of topics, ranging from marine turtle ecology to legal argumentation. Norton sees Filament as an opportunity to merge his life-long love of games with his incessant quest to learn about new and interesting things. In addition to his work at Filament, Norton is a founding member of the Games, Learning and Society Research Group at the University of Wisconsin–Madison.

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